Well it’s really up to you the members to post your stuff, share your tech questions & findings. There’s just no community without direct involvement. Sometimes I wonder if I should be doing more community-promoting things around here… recaps, contests, interviews, etc. Adam did a bunch of this back when he was running…
Hello everyone and welcome to the Monthly Environment & Prop Challenge I'm glad to see more finished pieces this past round than ever! Truly hard work and great breakdowns/critiques by all. Remember if you don't finish in the time allotted, just keep plugging away and post when your work is finished. There's always some…
(UPDATE, created planes need not be segmented) over the years i think of things that would make handy scripts to help my work flow. and since i know nothing about maxscript and am too lazy to learn, i come here and ask some nice polycount scripters to help me out and make them. its suprising that usualy they jump at the…
UPDATE Alright guys, I have some news for ya! Unearthly Challenge's start date has been delayed to Wednesday, September 3rd 2008. (A whopping 5 days! :poly124:.) The goal is for this to be the best environment art competition ever so we're still gathering the final sponsors, prizes, and additional and will need the extra…
And so here comes May. This month is also experimental triple concept. We will see how it goes :) Ideally, the goal is to finish a character within the month, all the way to low-poly game engine ready. Anyone and Everyone can participate. We will start a new voting thread one week prior to the beginning of a new challenge…
My Artstation Wild West Challenge The Idea behind this Environment was a Time Traveling Amusement Park. This was also my first time using Substance Designer. Any Critiques are welcome