Hi everyone, I am struggling with what to do with my career at the moment. Im 30 years old and have a bachelor degree and 3 years working experience working as an architect in Europe. On top of that I have a 2-year degree as game designer. I decided to do this degree because I love 3d modelling and making scenes look as…
Welcome one and all to the 98th edition of the Bi-Monthly Environment Art Challenge for the months of September and October! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide…
Cool project. The lighting and presentation could be better. The lighting looks pretty flat and nothing really pops. The materials are reading flat and similar too. This could be due to the lighting though. What do your texture maps look like? I feel like the silhouette could be much stronger as well. You have roof tiles…
"Lady, nothing surprises me anymore. We fucked up the air, the water, we fucked up each other. Why don't we just finish the job by flushing our brains down the toilet?"
Taking a break from the GitS scene and started working on a material. Did a trip a while back overseas to south asia area and came across a lot of nice bricks :) WIP toolbag renders of height/nrm/roughness progress
I had a quick scan of your work and a couple of things popped out to me straight away. The mesh density on some of these pieces is unbalanced for what you're calling "low poly". You have areas that are sparse and very low poly, and then other areas that are so dense that they're black. Optimisation will be a massive…
I know that there have been newer versions of Blender since I asked my last question on here. But, I'm still sticking with older Blender until I have a good reason to change - maybe after receiving an answer on here I'll have to look into that. I've been trying to look for ways to get the ID process of another program open…