Hey people iam having a bit of a problem. I wanted to try myself on a concept art i just don't know how to get started. I know step 1 should be blocking out. but the concept art i thought is cool, is so hard because there shapes are close to invisible to see.…
Waddap, so im making a diorama about the London Blitz, critiques and feedbacks are very very welcome. Enjoy Diorama Moodboard Link : CLICK ME Diorama Asset List Link : CLICK ME Prop List Links 1. Search-Light DONE 2. Crates DONE 3. Street Lamp DONE 4. Bollards DONE 5. Barrel DONE 6. Small-Populating Assets DONE 7. Diesel…
This is my second serious project using UDK. It's called "DataHive". I'd appreciate constructive feedback as I'm constantly looking for ways to improve this project. I value critiques because I'm struggling to make this a better and more visually appealing game for folks. UDK Optimization tricks, techniques, suggestions on…
I tried saving doing the cage thing and when I go to save mesh it says: "Do you want to auto assign your meshes to the Low Definition meshes? So I say no then it says my high poly is more than 32k verticies and that obv. files are designed not to deal with heavy files and it asks me if I want to skip through exportation so…
I succumbed to temptation on a Fry's Electronics run yesterday, and purchased the necessary components for a new rig. After mail-in-rebates, I spent no more than $325 on it after tax. I have an extra monitor at home, so that did not figure into the price. It's not a 733+ system, but I'm going to use it as a Linux box so…
I've created a head rig and animations using morph targets. In between frames, the values of each morpher targets are sometimes exceeding 0 and 100 (so either going -678 for example having been set to 0 in a frame before, or going to 3229 having been set to 100 a few frames before). This hasn't caused to many issues in Max…
Silo 1.4 beta is out, for those who have a previously registered copy and want to check it out before it goes public. This version will seriously streamline workflow, especially with the new highlighting and multi-selection modes. There's still some small kinks to work out, but I've been using it just fine for a couple…
3D-Coat is $349 now, though, and I expect that price to climb as Andrew keeps adding stuff to it. Can't help but feel that's the approach these Isotropix guys should have taken. All they have is a lot of marketing buzzwords making promises without actually saying anything, and what they say is stuff that's already in 3D…
My resolutions: 1. Fill up 2 sketch books. 2. Make a full scene in UDK or other engine. 3. Keep working on personal stuff outside of work. (one new folio piece every 3-4 months) 4. modesty and character 5. Keep scripting and writing my own tools. 6. Take this course: http://workshops.cgsociety.org/courseinfo.php?id=322 7.…
I saw it done very nicely in a Lightwave DVD some time ago. http://www.thegnomonworkshop.com/store/product/339/The-Secrets-of-Organic-Modeling It seems like Lightwave has a very simple tool letting one add geometry just where needed. Iirc it wasnt something max has, but it was easy to replicate (forgot the exact topology).…