Please forgive me if this is the wrong area to post. First off: I'm new to 3D completely. I've been programming for years but never touched this area before. As a bit of a jump in at the deep end, I'm creating a 3D Christmas card for my girlfriend's little sister. I've handled the skybox, engine, etc... BUT I've hit a…
Over the past few weeks I made a modular environment, I'm pretty pleased with the end result so I figured I'd share! Definitely learned a lot about making things modular and reusing textures as much as possible. Here's to the wiki!
Hello everyone, i'm actually looking for work, and i've decided to do a new envi with UDK. I chose the Level 28 of Stargate SG1 with the gate etc.:) This is what i have actually done in HP. Have a nice day.
Okay here goes a tough love post, do not quit the day job just yet. (awe that is so cute) i wouldn't keep any of it, HOWEVER in the time being, keep what you have till you've tackled what direction you want to go in, what position you want to fill and what do you really want to do? 3D is (what i am finding) a very broad…
Hey everyone! I'm continuing my journey to learn stylized prop and environment creation, and I'm sharing my latest results with you. Here's my new small project: Stylized Common Chest. Please give it a look and let me know what you think! Any feedback on how I can improve in future projects would be greatly appreciated.…
I'm Still working on the textures of my Bolex camera. I haven't had super much progress the last few days. So far I tweaked my materials a bit, redid most decals and groves on the lenses and dials, added texture to the 2 small windows on the side and added the text/stripes to the first lens and viewfinder. Still need to…
Your assets look okay but need a bit more character, don't be afraid to leave 90 degree land, thicks and thins to add character/style. For low poly work it's too expensive for textures, your not getting the benefit of having all unique UV space (which looks like what you've got going on). I'd invest some time on something…
Funny, as a canadian who was a smoker at the time all that was going down, I had no problem with it. I quit in the end simply because I finally had the will power to ween myself off a stupid habit to begin with. As a smoker I never saw that it was my god given right to dirty up someone else's airspace though. It's just…
True I don't know how to "concretize" ( when I do see a hardware tech demo, as much seems sexy enuff to wanna pursue! ) as a quantifiable need? :) Other than intuition ( like wanting to pursue modeling in stereoscopic depth because what I intuitively feel is revealed... is a creative insight lost to the monoscopic…
thanks guys! Really appreciate the comments as i want to improve more and more. @Paul Pepera: hmm didn't notice the back looked a bit off... thanks for pointing it out! but yeh, I noticed plenty of little things that I could have use normal map for instead but that was after i textured it and looked at it more carefully…