i would add more cambered corners, and swooping curves, would be far more exciting to race, it is very flat at the mo, a bit like mario kart in style. hard to fit into the design of the crystal palace but would be worth it. I make alot of drivable surfaces at work and i love playing with shapes to make them fun, try…
Hey @torba! I wrapped up and polished the color range feature to a point where I feel comfortable to share it. If you (or anybody else) want to give it a try, you can get the preview version here: https://drive.google.com/file/d/1ycfYaWCK3G5zszChtErktC5gyj83E9WU/view?usp=drive_link I'd love to hear if everything works as…
A quick tip if you try all these constraint modes. Many use the Distortion Center position (cx/cy). By default this is set to the center of the screen, but you can change it by using a keyboard shortcut, that you can change in the settings. Remember that this point is stored in SCREEN space, not canvas space. LNP does not…
Hey, nice to see the progress! Maybe reducing the fog thickness and adding some local vfx can also help with this and give more control on specific areas. I think the concrete structure above the floor level could use more variation and details, maybe leaking with low roughness, mold in crevices. Everything looks bit dry…
Hi! I've been trying to use trimsheet to texture some of the parts of this mesh. Precisely, I've try to use Olsen Morten techniques to create trimsheet with a 45 degree angle but no matter how I tweak it I'm still having trouble with the dark seems... (it gets worst when having AO on top of it...) Maybe it's the way I made…
Are there any gaming artists on here who have completed professional work? I need to interview a gaming artist for a college project and I'm running out of time. It's due at the end of this week. I'm asking all over the place so the first guy I asked gets back to me I will use his. This post/cry for help is insurance. I…
Hello, I'm making a game with some friends. The team currently has around 10 members, but only about five of us are active regularly. We currently need some active animators, and I also need environmental modelers. Here's a video of the engine in its current state, we built it from scratch.…
Hello! We are Imagineer Games. A collective of Indy Game enthusiasts. We are producing an Incredible adventure game: Shades of Violet, Song of the Clockwork Princess! We need a bit of help though! Were seeking for a 3d modeller to help us create the backgrounds over which the adventure takes place! So, Who are we looking…
My "current" resume is actually a 3-4 year old design, updated with current information. I've been out of the 3D Art game for about 2 years now (*crying ensues*) and it has become more of a hobby where I fit what I can into the little time that I have. I know many of you on the forums personally/semi-professionally from…
Alright, so I am throwing my hat in and adding another thread to the long list of normal mapping related issues. I am at my wits end on this one. I have checked the polycount wiki, searched the forums, searched the general internet and while I have found many useful things, nothing has solved my particular problem. Here…