Thanks a lot guys. zxcman - Yeah the car itself is realtime from max but i did some colour correction post work in photoshop, i also added a touch of noise and a vignette for fun. There's a telltale giveaway that it's a viewport grab that i only just noticed actually, pretty bad. Anyone else spotted it :) ? conte - don't…
All I got to say is that developers that at add some crappy element to the game that can't be skipped deserve to have a beating in the center of town. But it does get better, since usually this unskippable part of the game is the worst and most stupid piece of crap you get to experience.... AHHHH!!! Besides unskippable…
Kevin Johnstone Thanks that was really helpful huh..Comfort Zone.. You remind me of Anthony Robbins in time of your life course . that is a wonderful words you said vig Well i'm an MIS student going to the third year & i like 3D art & Games too i'm not silly person who don't know anything about game development pipeline i…
updated installer ready for download, have fun. * brief trails appear from "bullet" class weapons like machinegun, shotgun, and magnum. * player is no longer slower if wading through water (commonly sewers) * zombies are much faster so they tend to get in the players face a lot more often * zombies have more health now so…
Anybody else playing this? I've done the first few missions and I have to say it's a lot better than the demo suggested. A lot of the reviews have been saying that you can't play through it stealthily, but you can still use light and sound to distract enemies. I had a lot of fun on the second mission (the mansion in Malta)…
I think people are just spoiled, harder to please and that there's nothing wrong with the originality of today's games Besides that in one way or the other "everything" has pretty much been done. The amount of games that is being released is huge and also the number of platforms is still increasing. For every game genre…
Hi Polycount Peeps! I've been working through some online courses and tutorials on building games in Unity, and I would like to try my hand at a "simple" arena style hack'n'slash game based on the Thundercats franchise. The gist of it is, you'll play as Lion-O and fight your way through waves of minions, gaining energy to…
EDIT: Help us get funded at Kickstarter! https://www.kickstarter.com/projects/gomapro/pendulum-a-vr-experience --- Hey guys, I work at GOMA Productions and we usually do VFX work but a bunch of us here are working on a project called Pendulum. I've always been a fan of this site and wanted to post some of the progress of…
Hey everyone, been lurking for a really, really long time and I finally decided to post what I'm currently working on. I'm currently a student at Gnomon school of VFX and almost done with my first year here. I'm in the modeling and texturing program which is mostly vray focused but i also love making real time stuff. Just…
I create some fan art about Meropid fortress in Genshin impact. Need some advice about light. Trying a dark, almost horror atmosphere. Still think it's just too dark picture and no dark atmosphere. Be appreciated for any advice.