"Freelance jobs This section is for freelance artists looking for work or for teams looking for "pay-per-model" type structures. This is also a place for freelance artists to show their stuff for possible employment."
Are temp website is now up over on http://www.project-mosquito.co.uk feel free to drop any applications to join or queries over there. Ideally looking for environmental modellers at present but looking for all.
Hello, I don't know what happened to my model. I don't know what I've pressed but this render preview really looks weird. I tried searching for solutions on google but couldn't find any as I don't really know what's going on here. Please help, thank u.
Hello I'm a 3D Modeller and Environment Artist with experience with 3Ds Max, Blender, Photoshop and more tools looking for some paid projects. Skills 3D Modelling Lighting UV Mapping Rendering Bump/Displacement/Normal Maps Texturing Portfolio: http://acruz.cgsociety.org Email: aliesky (at) gmail (dot) com
Hi all! I'm looking for work as a 3D Environment/Prop artist. I'm experienced predominantly with hard surface models from high poly to game ready assets. Portfolio: www.chris-barnes.com Linkedin: http://www.linkedin.com/in/chrisbarnes3d Email: chris.s.barnes(at)live.co.uk Thanks, Chris Some examples of my work
Hi! My name is Alexey Krestyaninov i'm a Freelance Concept artist and Illustrator and currently looking for paid work! I work in such genres as: fantasy, horror, post-apocalypse, sci-fi, and others. Here's my portfolio: https://kenoriel.artstation.com/ Contact me: kenoriel1@gmail.com Here's some of my works:
I've got spot lights in my scene, the Shadows are nice up close... but look real bad from just a few feet away: Light map is 1024. Here are the world, spot light and static mesh properties: What settings should I change?(using the latest udk) Thanks
As the title says I am looking for a rig tester .You dont have to do anything specific other than just test the rigs to tell me if they have any major issues in doing animations .Also I am putting up this 2 freely downloadable rigs to give you guys and girls a sample of the quality of rig that you would be testing .if you…
Our 3d concept artist provides assets as high-poly meshes (FBX) and a separate zbrush MTL file for texturing. Those assets need to be retopologized and then textured to work in Unity. I'm looking for someone with experience doing this type of work to a high standard. We may not have a tonne of work, perhaps only just a…
If interested Please email me @ Jnascone@crypticstudios.com Senior Character Artist Cryptic Studios is looking for a talented Senior Character Artist with the ability to consistently create compelling and aesthetically pleasing characters and creatures in any given style while adhering to polygon and console memory budget…