Hi there, I basically have a character controller with a custom motor script. I'm new to Unity and am finding it very splintered compared to other engines but am required to use it for a university assignment. For my assignment I intend to create a 2.5D side-scroller as it will be achievable in the time span given by the…
For one of our 3D artists I've ported and extended a shader from Unity3D to Maya. The shader in Unity3D uses PSD files as input for textures and makes use of the alpha channel of one of the textures as a heightmap. In Maya it seems as if the alpha channel is lost, because it's always 1. We tested this with PSD and PNG…
First time posting my WIPs here so a little nervous, I'm currently working on my folio and found a cool concept by Hunter Bonyun for a mobile game called Saber's Edge that I wanted to make. Been working on her for a while now as I've also just been finding my way in ZBrush, so far I'm really happy with it, and intend on…
@throttlekitty No, that was really helpful. I felt like my questions were somewhat vague so your answers were perfect! -Z-fighting. Glad it has a word. Sounds like an easy enough fix and in this case I will probably just move the walls out a little bit since I still want the player to rotate around the ground level from…
Hi 3DAndy, you should change your RAM, it will probably not fit under your CPU cooler. Look at this picture which uses normal sized RAM which is a lot smaller than the one you picked: http://pics.computerbase.de/4/0/9/7/5/19.jpg EDIT: it will definitely not fit. The actual clearance for memory is approximately 4.5cm, and…
Probably suggest giving this a read: Motivation is Bull Which as an aside, points 3 and 4 were pertinent insights regarding my individual circumstance, in that whilst being off work throughout the majority of this extremely forgettable year. I decided too learn albeit starting right from scratch an alternative digital…
@Eric Chadwick Yes I do intend to create a real time model. my end goal is to create something similar to say the Overwatch style. @Ghogiel thank you for going into such detail. Using the conform brush makes so much sense I don't know how I didn't think of it. Also thank you for adding that part where you used chamfer to…
If it's for use inside 3ds Max only, you can use any shape/object as a bone as a workaround. Just create a box or similar, place it in the desired direction, adjust the pivot and add it as a "bone" in the skin modifier. The "bone" should keep its shape regardless of its pivot. Can't vouch for exporting/importing into any…
Thank you very much for all the comments and detailed critiques guys! I find them really useful and I appreciate them! :) I realize that there are some problems with the lighting and textures but I am currently working on a laptop and the display s far from perfect... I am going to correct these problems very soon as I…
MoH used Beast for the Singleplayer and I guess they bought the integration of Dice (or at least some of the know-how), given that they integrated Beast for Mirrors Edge already as Lightmass wasn't available back then. I know baking has some great advantages, especially considering mobile and web target platforms, but I've…