I tried out 601 years ago, and although it was pretty good, like others I found the UI, symmetry and vert sliding ( among other small things) a bit of a minus point. These new vids have me curious, even just the boolean feature is enough to make me curious again. Well done developers!
Thanks for the critique! Yeah these bumps are quite strong, i will tone them down a lot. And i made a mistake with the polycount. I posted the polycount of the mixed quad/tri mesh. So here is the right one. Tricount is 6004 tris.
Hey, Julie! From our system requirements: Minimum system requirements - Windows 7, 64-bit only - Photoshop CS3 Standard/Extended, 64-bit - 8GB of RAM - 1.5 GHz CPU - Dedicated GPU (Nvidia GTX 600 series, or comparable specifications) - At least 16GB of scratch disk memory reserved for Photoshop (i.e. 16GB free on the hard…
I worked as a graphic designer for 5 years before working where I'm at now. The pay was decent and required a graphic design degree or a similar degree...in my case, Media Arts/Computer Animation. So it's possible to go that route if all else fails. I took that job as my "plan B" just to pay bills and get some real world…
Thanks guys! @MBS320 : The technique i used is pretty simple, but a bit tedious to work with. Basically i used procedural noises that are available in MODO (but i'm sure you can find them in Maya as well) like these http://modo.docs.thefoundry.co.uk/modo/601/help/pages/shaderendering/EmodoTextures.html#page=page-2 I masked…
Let's not forget that this is not the first trailer for this game. Last year at e3 2013 they showed off this a bit. [ame=" https://www.youtube.com/watch?v=P3xKbPooKAo"]Final Fantasy XV E3 2013 Trailer - E3 2013 Sony Conference - YouTube[/ame] and a bit of the gameplay as well…
I haven't used those, but I have two external LaCie Quadras connected via an eSATA card, and they work great. eSATA is very fast. http://www.lacie.com/us/products/product.htm?pid=11156 To give you an idea of the difference, here's from their specs page... eSATA: up to 3Gbits/s (300MB/s) FireWire 800: up to 800Mbits/s…
That's because Iceland's population is like 1/60th of the United States... If we had less people, we'd hardly have any unemployment. (go go population control!) Hopefully the US will come to it's senses and fully legalize same sex marriage though. In a land of the "free", you would think people could do as they wish.
How many goats did you sacrifice to grant the unholy miracle that this art is? Like, 600? You've set the bar pretty damn high, amazing work guys. Love it!
What you'd normally do is make a lower polygon cage and either use that as a deformation Guide or create displacement maps to transfer the detail from the high poly. But 600,000 polygons isn't that much a decent computer should be able to handle millions of polygons. I'd look into displacement maps myself.