Hey all, I'm hoping to get some help here after 3 days of painstaking research into this issue. So I'm working for a company that's getting signed on for a project involving project-map graphics and animations on a mannequin (in the real world with a projector). We're using Watchout 6 to project the graphics and we'll have…
Hey what's up? I was wondering if this kind of animation is possible in Max or any other 3d software. I believe what I want to do is possible in XSI... Okay I was wondering if it's possible to animate all the motions of an object, save it out and easily assemble this up to create your final animation... by final animation…
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10 min... that's a long time. Unless it's a requirement I would cut that down to 2-3min. That is still a daunting task but it can be made easier if you animate at 15 fps instead of 24. If it's too choppy (that depends on the motion) you could kick it up to 30 and start doing in-betweens to smooth it out, but at least you…
small addon that helps retiming the animation in an easy and intuitive way tutorial https://youtu.be/lfWiZvuM_oc?si=miI4DMnxvMN-G9hM download https://github.com/evilmushroom/AnimationRetimer
You can try asking T_Vidotto or Helenek on importing custom animations for heroes. The equipment importer on its own won't let you import any custom animation unless it's for a summon or courier afaik. Most items don't have any animation - they only rig to the default bones and use those for movement. You'll need to…
Hello professionals at polycount forums. I am working on some games to build up my portfolio. I am no good at 3D Modeling or Animating so I purchased an asset off of unity asset store and tried using it in this asset: https://www.assetstore.unity3d.com/en/#!/content/15552 Also this is the character pack I bought:…
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