Leading Bay Area game development studio is searching for the best and brightest game developers to share there vision of creating a new world of entertainment through the power of technology, imagination and innovation. As one of the game industrys independent development houses, this studio focuses on creating high profile, triple-A quality titles across multiple platforms. Determined to create inventive, entertaining products which combine competitive technology with superior artistic content, this studio is also committed to equipping its employees with the best options possible, providing excellent salaries, bonuses, full benefits and relocation assistance if necessary.
Projects:
Genre: FPS & High Profile Comic License
Platform: Current and Next Generation Console Hardware
ANIMATOR
This animator will be responsible for the character performance and character acting in the game.
Major Responsibilities
Create in-game animation cycles
Responsible for facial animation, lip-sync and body
Create motion and performance for characters and objects based on given storyboards panels
Qualifications:
MUST HAVE EXPERIENCE WITH 3-6 YEARS OF GAMES /FILM EXPERIENCE
Must have experience with 3-6 years Maya, Max or XSI (Maya is strongly preferred)
Must have strong 3D animation experience in character posing and acting.
Samples must show character (person or animal) acting with lip-sync.
Clear understanding of animation principles, weight, and timing
Able to work in a creative and collaborative environment
If you are interested in this position, please submit your resume in Word format to:
Candace Walker
Candace@Digitalartistmanagement.com