isn't it like that: concept -> model/texture imo it is NOW unimportant what the concept is (real object or fantasy scifi whatever) if you're able to recreate a concept you have indeed a very useful skill but if your ALSO able to come up with some interesting concept stuff by your own (not the boring gun xy again), this is…
I love your concept for the beastmaster. the small sketches and the final. It looks really good. Everything else seems well below that caliber. I think that what recruiters might look for is a variety of work, of the same highest caliber. I suffer from the same problem i think, that you can see the skill level still…
Hello Polycount community! I am looking for a 3D artist to conceptualize, create, rig, and animate a cute character in a 30-second video that will be used on the company website (we are a Los Angeles startup in gaming and AI). This is what we'll need: - An original cute cool simple accessible character that is rigged or…
So polycount has a new contest going on, PETROL/BLOOD, which I'm super happy to see and I'm really excited to see what folks come up with for their entries. While it is a 3D contest with a "next-gen" workflow type focus, and I'm not a 3D artist, I do still really like the idea that's driving the contest's focus and I think…
Its the speed at which its evolving that unsettles me. Like I'd seen this compilation of baby and toon versions of marvel characters and the AI was able to capture subtleties of personality in the variations. Credit: https://www.facebook.com/media/set/?vanity=metzae&set=a.557890323008966 I think knowing fundamentals comes…
Welcome to making of "Town square" map in UDK Introduction: Hi , here i wanna share with you lots of experiences during making this scene named "Town Square" . this is the scene I've done as visual target to start a new project and in this case i should define a process to make an environment fast , instancable and organic…
Hi everyone! My name is Andreas and I work with a small team that's making a sci-fi space strategy game. We are looking to work with concept, effects and user interface artists to bring our universe to life. Prior experience with materials for planets, stars, asteroid fields and other large space objects or structures will…
Hello guys! If you have some good concepts and looking for collab, feel free to post here or add me on steam. What I can do: - Highpoly sculpts - Lowpoly retopo - Bake maps - Textures - Masks What I'm interested in: Cool concepts with strong silhouettes and interesting ideas, that aint breaking DOTA2 lore and other Valve's…
Hi Guys, Here are a few WIP things Ive been working on for a project. Looking for crit and all things commentable. Its mainly a bunch of work all at different stages of development, but any help or comments would be greatly appreciated. Thanks for looking. This Character was a bit rushed out. Its since gone into udk for…
Hi all! I'v teamed up with my mate Mr.Daz that I graduated with last year. I'm working on the vehicle while my team mate works on the character, we're both helping each other with the general concepts but the rest will be separated so we both have a portfolio piece by the end of this! (hopefully) So we've decided to make…