Hello, My name is Ben Rosado. I'm a 3d Character Artist, and I'm going to be posting a lot of my WIPs and finished projects on here. I focus Primarily on Stylized pieces. Enjoy :) Comments and Critiques are welcome!
Hello guys, follow images of hellboy fan art project that I finished. Details in zbrush, mesh base and uv mapping in Maya, xNormal maps bake and paint on substance painter / photoshop. :) Thanks
Hello I'm Marco Mantuetto I'm a 3D environment artist and prop artist. my portfolio: https://www.artstation.com/marcotorino/albums/991938 For further question contact me: marco.mantuetto@gmail.com
Hello boys , I'm here to discuss zmapper. Share your problems and solutions. What settings do you guys use for unreal ed 3 I use 3dsmax tangent space best quality.
Hello I was sculpting anime head but I don't know. I don't like it but can't figure out what is wrong with it. And advice? What is wrong with it? Attachment not found. Attachment not found. Attachment not found.
Hello all. I'm working on modelling Elsa's bust. I'll move it into Unity to use Unity shaders to create a similar movie-Elsa look. Right now it's all about getting the model and the proportions right.
Hello! Here is my portfolio. www.adamrakic.com and last game and animated trailer I was working on. http://youtu.be/ijT1JC32ODI You have all contact information on my website. More stuff soon!
Hello Everyone, I have posted the requirements for our project over at the Freelance Jobs Section. If anyone is interested do check the post. Its PAID Job. POST LINK. CLICK HERE
Hello, there is my study of the romanesque vault - simple modular architecture piece. Please let me know what you think of it - feedback is very welcomed. low poly + diffuse + normal low poly + normal
Hello People, It's a old model I made long time ago. It's really low poly but I'd still like to show it to people. The airship is based on early 19th century camera. Hope you enjoy it. Thanks