Hello, there is my study of the romanesque vault - simple modular architecture piece. Please let me know what you think of it - feedback is very welcomed.
What I notice right away is the different texel density on different areas of your mesh. Some places, the textures are much more crisp and clear than others. If that is obvious, that's not good. Make sure you go back and adjust your UV's so they are given the correct texel density's, and your texture will look much better for it.
Looks good otherwise. I'd definitely give the diffuse some more love though.
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Looks good otherwise. I'd definitely give the diffuse some more love though.