I'm a 3D artist specializing in character art. Available for on or off-site work. Wide range of skills from low poly, to next-gen asset creation. Hunter Mortenson www.huntermortenson.com hntrluc@hotmail.com MSN: hntrluc@hotmail.com
Hey guys, So here is a new project I am working on. I am using Daniel Craig for reference. Basically making a James Bond character. I am going to post up as much as I can!
Hi, Looking for character modeler who can do something like these characters.https://abduzeedo.com/hapebeast-prime-8k-unique-nfts- Preferred Cinema 4D/Corona user for materials. Anyone interested, please contact me at Skype: iacdxb Thanks....
Heya, Just because "4K" (meaning 4096*4096 really) is a thing doesn't mean that using "4K textures" is necessarily enough to carry something like a full character on screen. If anything, conservative/old school techniques consisting of splitting sheets logically and tightly is very much current and will not become…
Here's two characters I've modeled in the past and I'm hoping to add them to my portfolio. Any crits on the modeling would be greatly appreciated, as I'd like to also throw a normal map on them, so I need to redo their uv's and on the guy with the armor, I've removed the backpack and ammo pack thingys.
Hi everyone, I'm working on characters for my portfolio. At this point I made male, fallout style armor and working on female charakter (clothing inspired by vindictus concept art http://www.vindictuswiki.com/wiki/Fi...oncept_Art.png ) Be thankful for any opinions. Hope with your help I build up proper portfolio :)
This is a character bust that started out as an art test; I had a lot of fun working on this and want to keep going on it to make it into a nice portfolio piece. The low poly was modeled in Maya and then sculpted in ZBrush -- C&C are very welcome.