link to fullres image : http://orig08.deviantart.net/7394/f/2015/179/6/5/bark_texture_pack_by_thebugaj-d8z2ubo.jpg I'd like to share with you guys, my tree bark textures, I'm curious to hear your critiques and opinions. 11 Tree bark texture tiles, diffuse and heightmap scanned using magic of Photogrammetry, tweaked in…
Hello everyone! I'm gonna be doing a re-imagined sorceress lux splash art. Personally she's my favorite league champion, but I'm also planning on doing an other splash or maybe a group illustration after I finish this one, so basically haven't decided yet. Here's a cleaned up sketch; Basic idea is lux, wand, moon, space /…
lods are still standard practice nanite is amazing but it is not a magic bullet we still dont have enough memory for all the things because we fill it up with massive textures and buttloads of very dense meshes - you can't be lazier because you need to put more stuff in. a good lod is good for the same reasons a good lod…
I always took it for granted that there has to be some craft in any art (even in everything what someone does).. and the artist at least try to master some (sometimes multiple) crafts to a certain degree to make some melange of it to produce some beautyfull art.. So for me there is no mindless, fake, unreal or tedious art…
Link to Artstation >> https://www.artstation.com/artwork/mqy2WY First of all, thank you to Polypixel Studios for giving me this chance to work on the game character model. Thank you to Alan Mach and Cody Spahr for feedback. And special credit to Mixamo for the animation and Si-Chung Yuan for spring magic script. Shout out…
We are currently expanding our horse mobile game. We now require fantasy / magical textures made for our Arabian horse model. These should be in a hand-painted style. Job outline: 3 fantasy / magical textures for the new Arabian horse breed. This includes the horse body, hair, horn and wings. All models and UVs will be…
Hello polycounters, [WALL_OF_TEXT] I've been a long time lurker and this is my first post :) I hope that posting my work will help me to actually finish it this time ;) I started this model with just the idea of the baggy pirate-ish pants in mind, and the rest was just made up along the way. The idea was to make a young…
I had some time off from work over the past few months (school + slow out there) so I decided to get back into doing some game art after taking a 2 year break. I made some particle effects in the Unity engine as a starting point. I made three sets: magic, smoke, and arcadey/stylized. Anyhoo, here they are Magic [ame="…
Hi there guys, it's me again! I tried to find answer on youtube and google and unfortunately I did not. Only thing that was close to a "solution" was this - "I got the transparency to work in ZBrush in the mean time. It magically just started to accept .png files without a hassle and i'be had no problem since." People told…
Ok guys, so the following designs are for a second race that we're going to introduce in the 3rd release of the game which will also introduce the proper game mode which is a blend of standard point capture ala battlefield series with RTS elements (resource gathering and base building). The idea is that the two races will…