This is without a doubt the worst movie I've ever paid to see, bar none. Everything that could be done wrong is done wrong, almost everything that could have gone right was botched, and it doesn't even have the campy charm of a truly bad film. It's so mediocre it transcends the boundaries of shit. I could go point by point…
Hi the community ! I start my own topic for the contest. I will design 4 weapons and I hope you'll enjoy my modest skins =) My inspirations are Alien (79) and Star Wars (IV, V and VI of course). These movies are my childhood so I'm very excited ! I give you a collection of pictures that I use as references. And here are…
I'm having a weird problem when setting up the hierarchy of my bone system in max5.... I'm using boxes as bones (game engine requires it) and when i set up the hierarchy of my bones, then test them they stretch out and become extremely elongated while rotating on the X Axis. I've used boxes as bones before, but i've never…
4.8 is released. Notable changes for us art peeps: * Substance plugin officially supported * Screen-space reflections now available for glass and water * Better depth of field, tone mapping, and color grading available. Must be enabled with the console command r.TonemapperFilm 1 (not sure if this can be done during editor…
Most Recent: Hello I'm Paris! I'm a 21 year old recent graduate having studied Computer Animation Arts in the UK. I'm mostly a 2D artist and a wannabe concept artist but I'm trying to improve and get better at 3D stuff too - specifically texturing and matte painting. Original Post: Hello I'm Paris! I'm a 19 year old…
Here's a thing I'm not really sure how to look up on Google... I'm skinning stuff in 3DSMax and I've always found bones a little fiddly (grabbing a bone to move it around, doesn't work because it's stuck to the end of the previous one and it then rotates around), I've seen people do setups where they skin to a bone…
Intentionally posting here because this tool was created for 3D artists. Devjit requested that we should have some new features in the Checker Map Toolbox including being able to rotate the checker map. Check out the release notes below for all the hotfixes. Don't forget to click the help button in the tool for detailed…
EDIT: I should've mentioned this is Blender (2.6+) Basically, I have my hat well enough in the game so it can be considered a hat. When I try to add jiggle bones to it (Using this tutorial:[ame=" https://www.youtube.com/watch?v=JP9ce_ygeSA"]TF2 Jigglebones Tutorial Using Blender by SgtR007 - YouTube[/ame]) It just doesn't…
"...gone after us". Who's us? Americans? No, no it can't be. That article doesn't mention American's or the United States anywhere. Hmm.. So, by us you mean... the gaming industry? I mean this is Polycount after all so it must be the industry you're speaking of. So, every country that contributes TO that industry is "us"…
Hey everybody. Here's a small environment I've been working on for a little over a month. It's a renovated attic space in a cabin out in the woods. I wanted to make a space that felt like a place where an adventurer, whether it be Lara Croft, Nathan Drake, Indiana Jones, or anybody, could get away from the hustle and…