Hey all, I am working in unreal 5.4.4 and have the current error message with Nanite. I have nanite disabled in project settings → render tab. I also have raytracing and lumen disabled as I have no need for those in my current project. I checked all my models, material and blueprints and didn’t see nanite enabled on any of…
I am having this issue in a ue4 scene? For some reason, these faces look illuminated. Any ideas? I am using the ue4.18 preview 2 version. Is this a bug?