Thanks guys. This should be filed under salary negotiation 101, and you were right, the increases were described too vaguely to be promising. I've signed for higher pay, now I'm getting ready to bust my ass once I start on the job.
Like a handful of others here, Modo was what I eventually ended up with. No regrets. Its well worth the money and you are not penalized for skipping upgrades, nor do you have to buy them incrementally. Just one upgrade price and you get the latest version they have to offer. I like that. Now with version 10, its one of the…
my good sir, you have amazingly recreated one of the greatest new generation armored cores out there, though NEXT's are epic compared to their Raven counterparts... you have compelled me to work on a low poly armored core model for an assignment in my college courses ^_^ Please keep up the awesome work, and if you need any…
I've been working on the next completely from-scratch asset for this project, an abandoned Ukrainian military barracks inspired by (but not chained to) these reference images: http://s209.photobucket.com/albums/bb134/EvilViking13/Leadwerks/The%20Zone/WIPs/05/ref/?albumview=slideshow There will be an A and B version of the…
On the other hand and just to nitpick, only the SC2 screenshot above in undoctored :D All the rest is promo material or scenes rendered with game assets but with better lighting/res and less texture compression, or scened compositions (proof ? the Borderlands and Brink are both the exact same composition 101) :P
I reckon if you spent more time figuring out bone structure for the cheekbones/higher for the 1st head, it'd be 101 levels of awesome rather than a paultry 100 The metallic segments of the alien head also seem really soft. Eitherway it's sexy work, welcome to the boards :]
Mojo, you killed the 8?! I think I'm going to cry! I managed to rack up a $104 speeding ticket a few days ago, but otherwise my Mazda is still in tip-top shape Hope you can get it fixed, and I'm glad everyone is okay!
How can i export blendshapes from zbrush as a video ? i know about "movie" option in zbrush for recording a video or timelapse, but is there any way to animate this in zb? or maybe in maya? like this: https://cdna.artstation.com/p/assets/images/images/015/101/352/original/izabela-poznanska-mouthfunnel.gif?1547058850
this is the results to a survey done on the cg industry to find out which software developers are really meeting their customers needs. http://www.cgenie.com/cgenie-content/104-cg-community-survey-upgrades-09.html Have you guys seen this surveys results? do you think it realisticly portrays the state of software in the 3D…
serial killing 101, dont kill people after you announce it on the internet that you are going to meet them. But I guess we could meet in a well populated place, lots of witnesses so I wont do anything... rash.... like a bar for a few drinks?