Where is the model? You talk about a model you made, but your demo reel is all animations. If you want crits on the model, you got to post pics of it. :)
It helps when you have other baked maps to work with, such as AO and color maps. Otherwise Photoshop can paint directly on 3d models, if you're comfortable with its 3d camera controls. If not there is also projection painting, which both Photoshop and Zbrush can do. With projection painting you basically set up whatever…
I have a high res version of a character and the client wants LOD's made of it after the fact that its been uv'd and textured. Is it possible to create a lower resolution version of the model without having to re UV and re texture the model? I've tried deleting non UV edges of the high res to cut down the polycount, but im…
Hello everyone! Fenrir Studios is looking for talented artists and programmers to help build the world of "Dark Storm". We're looking for candidates that have wide range of techniques for creating stunning visual 3D environments, and have comprehension with 3D game design. Provided is a list of what we are looking for and…
There are plenty of coin models available but I want a specific style, the 1859-1907 Indian Head Penny with a ridged side. I'd like the year to be 1866 specifically and for the geometry to match the wikipedia of that design. I don't want just an image mapped flat surface.…
I'm a 3d artist situated in Australia. I have 5 years working commercially in video games, working on previous generation consoles, handhelds and mobile games and ten years all round 3d art experience. I have 16 shipped titles with Tantalus, Sidhe, Pik Pok and some smaller independent developers. In addition to games, I've…
Hi limeforce! Love to see this thread fill up more and more as this comes along! Some critique, try to push those textures like the roughness difference on the wood and the small color differences on the sides of the wood. You could also pay some more time in details on the mesh itself, as the two round thingies holding…
If you've got a good grasp of the modeling tools in whatever app and an eye for portions then you're set. At that point all you really need, is reference. I just googled "3ds max furniture tutorial" and got this: http://www.3dlessons.com/tutorials/Furniture-Modeling-3dsmax-84160.html While it goes over creating a specific…