I'm having trouble setting a custom hotkey for Maya 2012. I want to set Transform Component under the Edit Mesh drop down to Ctrl-W (W being move, Ctrl-W being move along normal is really handy), but for some reason after I set the hotkey it doesn't work. In the Hotkey editor, I've tried setting the…
Hey guys, I'm having a strange issue on my work computer when saving a DDS. I'm using the DXT5 standard and my alpha channel turns out like this: It should look like this: I've tried the same procedure on several other computers and no problems. Using same version of Photoshop (CS4). Using same version of DDS plugin…
I agree with you on the usual methods of learning and ways of getting help. Unfortunately, due to my health, I can't follow those methods. I've tried for several months, but my health has worsened even more. That's why I believe a teacher would be able to help me with all this. It would impact me less, and my way of…
I caught this over in the GameTextures Discord and figured I'd give what you asked for. The previous comment about the lack of edge highlights is spot on. Some of that can come from smart lighting, but most of that is going to need to come from your texture work. Also agree with wires/textures/mats, especially if you're…
I also wanted to throw in these somehow related videos to add to the discussion. Rhonda3D - not super useful, but it has a great way of establishing reference planes in space for further sketching by letting the user freely rotate the view around the last drawn point - the current draw plane is represented by all the…
Hey! Thanks for the feedback, all good stuff :) You've probably come across it haha, I post on the Unity forums from time to time (and both of these scenes are Unity). The colour scheme is something I've been playing with for quite some time. Originally it was in a cooler blue cast with the large doorway illumination…
Just posting some of the things that jump out at me that you could work on. Where the floor meets the wall you want some kind of trim to break up the hard line. Also those areas would be where dirt builds up. Your floor texture is far too regular and repetitive, you need some variation in those floor boards. Also the…
Although the 3Gb tweak can be useful, it can make your system unstable. In fact, many graphics drivers have severe problems with that. Just consider to switch to a 64-bits OS and CPU. 32 bits is soooooooo 2000... About the lock ups there are some possible causes: 1. Your system in unstable. Just run a 24h MemTest for…
@imijatov: I'm sorry about that, I've uploaded the pics using imageshack service, maybe you could try opening the thread with another browser :) @artquest, Azkur: I'm using some photos of myself wearing similar clothing and various other references found around the web @Blind Boy Grunt: Thanks! for the folds I'm currently…
The task was to create the pieces needed to create building blocks of the environment building. The first task was to see how the building was modular and I did a study into which pieces of the building could be modular. I did a paintover over the walls pieces in particular that are modular in the scene concept. I then…