@iam717 "I got a page not found comment when trying to view the link posted, otherwise a Ghost was going to ride these things?" Thank you and yeah there's a few site issues happening lately but admin are on it, I'll also fix that link too. (fixed! or just click here) I might also add for me personally Braw2 has been great…
hey so my little team (about 6 people) and I are trying to make a little horror game! We plan the game to be something more than a jumpscare fest. Something with lore and scary environments! here is a little tech demo if you are interested: https://youtu.be/73ez9Dog-P8 The main thing holding us back currently is the lack…
They likely model it. Its possible they sculpt and retopo but I assume the examples given are straight up modelled. For something like Goku or the last one you could do individual strands for blocking, then bool it all together and clean up
<u>Preamble:</u> Angels Fall First has existed for a few years now as a modification for Homeworld 2 and Nexus, and also has its own game engine in development. The end goal is to complete our own engine and publish the complete Angels Fall First game. The end product is anticipated to include both RTS and FPS elements,…
Iirc the node supplied with designer lets you switch between the two - if you're on the 70 version it's probably clamping your values to what it sees as full black Don't ask the AI stuff like this - it can't do sums and it recycles all the misinformation on the internet when you ask it questions . The vast majority of…
Hi Polycounters! My Ak-47 HighPoly is made from many different pieces and they´re not attached together. Every piece has his own TurboSmooth Modifier. Is there a trick or a technique how to combine or attach them all together without that my computer is getting stuck to have one highpoly with 1 turbosmooth modifier? Is…
@TeriyakiStyle Thanks and as a matter of fact, you can view the bottom two characters in idle here on the devteam blog https://breadcrumbsinteractive.com/a-feast-for-psoglavs/