Thank you guys for feedback. I'm glad you are helping me. @Dethling Thanks for the picture. This morning I also found out that star connect is weird so I redo it in my way :D . But I tried to reduce the polycount like you said. And for the second question - I started with mid poly, then brought to Zbrush to make high poly…
Hey guys! First actual post here on polycount, (besides a post for help on a mod team). I've been wanting to participate in polycount's forums for a long time now and I figured if I at least posted something it would motivate me to continue posting =D So here we go, first of what will hopefully be many. This first concept…
Those of you who've seen me in the hangouts already know, but I'll be starting my first studio art position on the 22nd :) I'll be working at Phantom EFX here in Iowa, likely doing 2D art, animations, maybe some 3D stuff and UI work. From what I understand there's some 8Monkey folks there too. It was a year ago last month…
I looked through the FAQ as best I could, but I didn't really find what I was looking for. My questions are these: Can I have one thread linked to multiple sections of the Polycount forum? Ex. Can I have one thread linked to 3D art, UDK discussion and Sketchbook, so that anyone one those will all see the same thing? Or do…
Hello polycount! This is my first thread, I'm recently immigrated from another 3d site. I have about 5 years work experience in the industry but its entirely in very low poly and iOS art so I'm looking to push into some models with higher detail. I'm currently making a "generic" zombie character for a personal project…
Hello fellow Polycounters! I have been lurking the Polycount forums for quite some time now and finally decided that it´s time to join. Quick presentation: I am a teacher in game development, living in Sweden. In practically all my free time I practice the fine art of 3D with Max, Zbrush, Mudbox and Photoshop as my weapons…
Hello polycount people ! :poly121: It's the first time for me to post my work on Polycount... I will learn everyday ! Please comment and give me critiques to help me improve my skills. I'm a belgian student in Video game section, sorry for my bad English :) So de first one is a finished none posed low poly character based…
There's no 'beginner' application as such, the best way to start is to test usually. Get a feel for any of them applications first (I would probably recommend 3ds max or maya, But blender is free so that might be easier for you) The thing you should realise is all the mentioned applications can do the work of the other,…
Hi Team polycount! We're hiring for a 3D Animator here at Digimancy Entertainment! You can check out the job listing here: https://digimancygames.com/jobs#3d-animator If you're an experienced or talented 3D Artist interested in a fully remote work opportunity, we'd love to hear from you!
As well, we're going to be getting rid of the OLD polycount theme; "polycount" and "polycount_wide". We're going to be going with polycount.BLACK and polycount.BLACK-wide. They're supported by us and have the most recent changes. Apologies to anyone who's keen on the old theme. Expect this to happen before next week. EDIT:…