It's the first time for me to post my work on Polycount... I will learn everyday ! Please comment and give me critiques to help me improve my skills.
I'm a belgian student in Video game section, sorry for my bad English
So de first one is a finished none posed low poly character based on the concept art done by Siverfox5213. Its only Zbrush for modeling and texturing and retopo in 3D coat.
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Please give me some feedback !
I think I'm done with the texturing. For the low poly, the mesh is 11k tris and 2*1024 textures ( one for the body, one for the accessoires )
It's not posed yet
What do you think ? Please give me tips and advices to improve my skill for next works !
I've posed and render my Degenesis character. So, it's low poly with 11k tri, 2 * 1024 texture set ( Diffuse, normal and spec).
Please give me some feedback !