Cheers for the comments guys! Really appreciate it yet again! @ZacD - I'm going to submit this to the Marketplace and see what Epic say. It's going to be free if it does go up there, if not then I'll release it here :) @Zepic - Sure I'll do a little breakdown of my lighting in this scene. Expect a post soon! I'm pretty…
"I remember talking to a friend a few years ago that was then-working at Redstorm Entertainment and was taking an art test on the side for Epic Games, he was not being compensated for the art test." Well, I think you pretty much answered your own question right there. Applying for a job at Epic games is quite different…
Hey guys! I've been struggling with some of the concepts I've learned about games. I figured it would be a good idea to ask them all at once. So here it goes: 1) Whats a decent poly/triangle count for a high and low model? I know this depends on the model but I guess I just don't understand how much a regular PC can…
Take a look at my rock/gravel texture Distance shot at medium: Distance shot at epic: Close up at medium: Close up at epic: This is what my terrain material looks like ( it's by no means complex ) As you can see I have only used 2 diffuse & 2 normals, the idea was to do more with less and I still have the option to use a…
I think the problem with Crytek is that they are always behind the swing of the industry or just can't predict the trends. After the success of Crysis 1 they wanted to get in on the console gaming scene that was exploding at the time. Crysis 2 was a success on consoles, but Crysis 3 flopped because the console market…
Saw this first picture of the Doom movie... http://www.gamer.nl/images/content/CosmicFire/200503/1110392431_0.jpg Funny that there will be 2 characters in the movie called Dr. Carmack and the Dr. Willits