This is my year of hardcore improvement as an artist. I'm going to break it down into monthly chunks and dedicate all of my spare art time to a specific discipline. So far it breaks down like this: Dec 2012 - Digital drawing/painting Jan 2013 - High poly modeling in Modo Feb 2013 - ZBrush sculpting (not sure WHAT exactly,…
Pix ... or it never happened? :-) OK - here you go: Once you've learned what to look for - you will see it EVERYWHERE and you will be TOTALLY understanding of the original poster's question. It's just NUTS how dead-on the original poster's question is - I mean ... it's EVERYWHERE!…
Global Gam Jam 2010 | Jan 29-31 http://www.globalgamejam.org Anyone participating, or hosting a GGJ event? We'll be hosting a jam here at PlaygroundSquad :) Looking forward to a fun event!
i don't think this has been posted yet... http://area.autodesk.com/index.php/blogs_shane/blog_detail/100_new_modeling_features/ polyboost integrated into max 2010! edit: already a thread covering this in the general forum. apologies :)
Max 2009 is what I use too, Max 2011 is the next best option, Max 2012/2013 break too often (I had Max 2012 literally delete models in my scene, after I collapse my UV modifier, if I have a certain order of stacks).
Importing it back into Maya is completely fine, same results as shown in my previous post. I'm using Maya 2014 service pack 2. I've tried different FBX file formats (2014/2013/2012) all of which were binary. And I am sitting around 35,000 tris
http://2010.census.gov/2010censusjobs/ Didn't want to post this in Job Listings because it wasn't Industry related but figured it was good info for people looking for money.... It's only temp work but it pays good with flexible hours perfect summer jobs for college students...:thumbup:
Anyone know a way to save a max 2009 compatible file out of max 2010? I'm working on some random shit at home that I'd like to bring to work. Sadly there's a version issue. . . The few formats I've tried exporting to & re-importing don't take the vertex colors :(
How exactly are you supposed to find things in the documentation for Max 2017 and newer? Google no longer indexs it, and the built in search feature seems to be in a barely functional state. I use the documentation a lot when doing maxscript in Max 2016, but it seems like starting with 2017 there's simply no good way to…