http://www.videogaming247.com/2008/09/10/microsoft-closing-ensemble-is-the-right-thing-for-our-business/ It sounds less like they were in financial trouble, and more like they saw a way to make more money with less people, if I understand it correctly.
Where is that wall example from? I knew I had seen that girl from somewhere else. It was bugging so I had to find the original. Katsuya Terada, if anyone is interested. http://artbookarchive.blogspot.com/2007/09/katsuya-terada-artbook-and-art.html
I have been getting around this by adding micro detail to the high mesh in Mudbox 09. The results are not exactly the same, because they don't match up perfectly with a color overlay, but better in some ways (like being able to get real AO).
http://mftm.blogspot.com/2006/09/300-2007-promo-trailer-scoop.html The "behind the scenes" vignette was on quicktime.com a few months ago, it looks a lot better than average hack n slash film, and based on Frank Miller's work methinks it'll be well worth seeing in theaters!
Gorgeous work on here, @Jonas and @Jack I'm loving your stuff! I'm working on a bunch of rocks right now for a coastal biome Higher res images and Marmoset Viewer here: https://petemcnally.com/2016/09/01/quigleys-rock/
New Update http://www.digitalfossils.com/Download/NVil-Jan-09-14.rar Prerequisites : A need to download/install end user runtime(for slimDX) http://slimdx.org/download.php (the .net 2 download) Summary of changes: * Some bug fixings. Thanks!
Does it do this will all files? I had a similar issue (but not identical) with 09 hiding things at random. but it was only an issue with that 1 file. I can't remember if I import/export to a new scene, or merged. Giver a try? hope it helps :)
grats, bro http://www.destructoid.com/low-poly-mass-effect-cg-models-are-massively-adorable-221442.phtml EDIT: welcome to the club! http://www.gameinformer.com/b/news/archive/2012/02/09/we-would-totally-play-this-cute-mass-effect.aspx
Daily Sculpt 09: Another smooth sculpt. Nothing new or interesting with this one besides my sculpting speed improving a lot over the week ;D. Thinking about doing Lara Croft tomorrow, research for Sunday and then onto male busts for next week.
'Overlord' uses hand painted textures with normal maps... http://pc.gamespy.com/dor/objects/825968/overlord/images/overlord-20070419111428090.html Oh and don't miss this tutorial... http://caponeart.blogspot.com/2007/09/flashback-no3-overlord-ancient-ruin.html Hope it helps!