Hey everyone! Thanks for checking out my post. My name is Arthur, and I’m a 3D Generalist with 4 years of industry experience, currently available for freelance and contract work. I operate as an individual sole proprietor, managing a fully licensed 3D business based in Brazil. This means I am fully equipped and…
Hey all, Hoping someone here can help me with a problem I seem to come accross quite a lot and have yet to find an elegant solution to. Apologies if this post is wordy as I find trying to describe this problem a little tricky. Basically I need to add some support loops for a very basic shape but it has this unusual cut-out…
Hey there PC, I'm trying to model a helmet for a character atm. Here's a quick screenshot or two. My problem is though is that I had to add a bunch of extra loops to gain the support for my multiple eye holes. I know its not going to be deformed but I would really like to be a ble to tidy it up a bit, plus the…
Hello people of poly count, I am a total noob to this so I do apologize if this question is stupid. I am trying to insert a edge loop into a peice of geometry using the multi cut tool in Maya 2016. The pictures will help explain better. The tool creates the edge line but misses a peice. When I try to insert the missing…
NVIDIA has a new version of their GPU vidcap software, with their Geforce Game Ready Driver. Except... the videos are captured at 20GBPS instead of 20mbps! So here's what a vidcap looks like with a driving game (Watch Dogs 2) Kind of interesting, in it's own way, if you like that sort of thing lol
In context of what was brought up in other thread it should be noted: Blender in particular makes the texture look pale when the image Color Space is set to "Non-color", but it will read correctly by the Normal Map node. It can get a little confusing because of that.
Ring and Loop aren't part of the UVW Editor window but the are part of the Selection Parameters rollout and can be used if in the viewport like the normal ring/loop function. The only problem is that if you select an open seam (green line), it won't know which edge on which UV piece you wanted so it selects them both. Easy…
I’m a designer at a prop fabrication shop here in Burbank, and I’m reaching out to this community specifically because we’re looking for a very particular kind of unicorn. We’ve posted on the usual IATSE union boards and haven't found the right fit yet. The reason I’m posting here is that we don't just need a 3D modeler;…
Hey Polycounters, Enjoying max for the most part. I have looked through the documentation and while I can grow select, or even grow or minus along the loop or ring as a whole, I cant unselect specific partial segments??? In maya it's a simple control click one end of the loop or ring, then go to the end of the partial…