Holy Moly!: It's like xmas :) Nice of him to expose himself to radiation fer the sake of art/science research! ( example pics of radiation death from the early days of retail shoe sale flouroscopy machines are pretty gruesome ! ) If u were going in for surgery anyway however... someone should create a:…
Ok so I'm currently working on something that requires me to figure out a face topology and pretty much stick to it, and the end result will be triangulated. I always see head topology based on quad edge flow, but what about for triangulated meshes? When you triangulate an even quad mesh you have uneven triangles, new…
Have anyone noticed any advantage of Fuji X-trans cameras over Bayer ones with similar matrix resolution for capturing tiny mesh details ? I heard rumors that xtrans performs better but never noticed any advantages visually in the images . Contrary for example to old foveon matrix camera and its vastly superior sharpness…
[ QUOTE ] An old trick is to use alpha planes for the profile. Could work for you. I'll try to dig up an example. Ah OK, here it is, a 10.7 MB pdf: http://www.ericchadwick.com/examples/tutorials/low_polygon_technique_for_next_generation_systems.pdf Saved this awhile back, don't know where I got it from. Anyone know Jolyon…
@Boosted24v Not a problem, you're welcome. You're definitely on the right track. it's just about finding a process that works well with your available tool set and getting those fine details down. There's many different ways to approach creating the base mesh. Some artists prefer non-destructive workflows and others are…
I would like to share something with you guys, that I discovered some time ago, but I didn't have nice use cases to show it off. Now in the ray marcher, it saves me a lot of time, and simplifies and shortens the hlsl code that I actually need to write. Hopefully it will be useful for someone else too. It is about adding…
Hello ! The example with the hands is really as straightforward and self-evident as it can be. If a modeler on a team made the model the way shown on the right, for a bake supposed to capture smooth skin/organics, it simply would have to be redone after removing these hard edges because they are not only unnessary, but…
Just a quick portfolio review of your artstation - I like your colours, and I like your moods. I like your ability to previsualize a very, very early mood sketch. But if you want more work in the games industry as a concept artist, then I'd like to see more specific examples of 'designing' self contained assets. Right now…
Having a clean project from the start and backing up your porgress in Perforce is very helpfull! As im importing new assets - I'm making sure only what i need is in the porject so for now only blockout meshes with gray material and cleaning up redirectors. Here I am showing an example of identifying key some of the assets…
IMHO I would rather start by enquiring with the shop if they can even process polygon models at all ; because if they can't then the time spent sculpting in Zbrush would be wasted. But if they can, then you could get some example files from them to see how they set them up : do they need a thin surface, or a thick slab,…