The thing is, that it's still vague as to what precisely you mean by 'most people'. What I was talking about was specifically how prolifically max is used in the video game industry. And the reason for that is primarily historical. The reason that it's largely the tool of choice for hobbyists aswell is that it's…
yeah I was n't really after advice on how to land clients per say as think I can probably get a few clients if I am lucky, but that other stuff is helpful poop, particularly taking some cash up front. doh I have lot to learn yeah reworks are my biggest concern, as you well know in the industry, you are always having to…
No offense to anyone on this board who has been working on this game...But...WTF? Seriously this is NOT Max Payne whatsoever! I don't know what wrongwing nut job was in charge of this game. Because it looks like the new Splinter-cell combined with Die Hard. This game should have ended at 2. To me I see this day and age…
The song choice is actually important Gobee, I just like the band... but as Chris demonstrated, he hated it... and was turned off by it. If he was a potential employer (which he kinda is, since he could recommended people) because of your music choice, he didn't get to see your demo reel. Now you could tell him to turn off…
ENVIRONMENT ARTIST - FT Onsite in Redwood City, CA - for local candidates only As a
US employer, Trion is required to verify all employees, regardless of
citizenship or national origin, are eligible to work in the United States. Trion Worlds is seeking
an exceptional and passionate Environment Artist. The successful…
I'm scared of working in the wrong units. I use Max and I tend to set the units to "1 unit eqauls 1 inch" but I've opened files with people using centimeters and even meters. I don't know what to use. I'm afraid of having my character too big or too small. Does it matter? I do have the display for height set to US feet…
It's a great program that can really help a small team or solo dev. We received a grant shortly after Epic started the program. We had a rough vertical with major features fully working (less final polished art/bug free net code/final music and sounds). For us, receiving the grant kept the doors open and brought validation…
Hello people. I'm currently doing an MA in Games Art and Design in the University of Hertfordshire. At the start of the year we did a bunch of week long projects. The aim was not to produce game-ready assets, but just to explore ideas and techniques. Now we have eight weeks to fully develop two of those ideas (two…
Telltale Games grew to become an industry leader in episodic delivery of narrative games, winning numerous accolades for its best-selling titles. Working with a small team of talented industry veterans, we will honor that tradition while also pushing the boundaries of the way players consume and experience interactive…
CHARACTER ARTIST – ATLAS REACTOR As an US employer, Trion is required to verify all employees, regardless of
citizenship or national origin, are eligible to work in the United States. Trion Worlds is seeking an exceptional and
passionate Character Artist to create character assets for the upcoming ‘Atlas Reactor’ title…