Hi everyone! I'm pretty new here, but I wanted to see if I could get some feedback on some character concepts that I've done! I'm currently a student, but these designs are in my portfolio at the moment. I want to know where I can improve, and how to progress. :)
** Please make sure that you can make model in anime style ** because If not it will waste time not one but both of us Now we make a PC game and Life+Farming simulation game. Harvest Moon and Rune Factory , the game will be quite big.Now our 3d artist she is very busy so i'm must find more 3d artist to help her make…
Here is a character I've been working on. It's suppose to be a basic soldier with no real serious training. He's suppose to be conscripted into service, and given basic to little training in battlefield combat. Any comments or criticism is appreciated.
Anyone have any insight on character modeling methods that take dismemberment into consideration? After all, you can't have an over-the-top zombie-slaying game without zombie parts flying everywhere.
Hi, Polycount!) My name is Yuri, and i 3d Character Artist. tired of doing all the small stuff ... looking really challenging and interesting work!) portfolio: http://epicbro.artstation.com/ email: Knightinfi@gmail.com