hey alec I can see your just getting started with game art and concept art and noticed your post about the wacom bamboo fun in muzzs thread. It isnt very easy getting used to a graphics tablet if you have never had one before. Some recommendations I have for beginners on a graphics tablet 1. drawing on it wont feel like…
[ QUOTE ] One of my friends picked up Softimage recently to learn the animation tools, and so far he's liking it. [/ QUOTE ] that would be me. I love the animation stuff, but I still do all my modeling in 3ds max. Little different from character studio in 3ds max, since Softimage has a lot stronger f curve editor. If you…
Hello, my name is Richard Goodmon and I'm currently looking for animation work, either full time or part time. I'm confident animating in Maya and Blender, and am able to rig basic characters in Maya if necessary. I live in New Zealand, hoping time zones won't be an issue. Here is a link to my showreel;…
Lol...guess couldn't let this one go, anyway had actually personally struck a chord remembering how it was when I had started out. Aside from the OP, many have bumped up against the frustrating challenge CG art can often represent...this 3D medium is no two ways about it really f**king hard! technically let alone…
If you are or any one is getting any "brand name" versions. I usually watch repair techs & they have .02's to add to the internal workings of which cards(companies) are good in comparison to the others, 1 & 2 some helpful information for the longevity of your products & when to check/change "pads/paste", are also mentioned…
. Agree, I've never scanned anything but it seems like a fun learning project. Here are my 1st thoughts about what to do with the complications of this particular object, it doesn't look too "expensive", so I'd say get another one and "shave it till you get to a decent amount of fuzz" of if its possible zero fuzz. Then…
Hi everyone! Nfinite is looking for a 3D Simulation Pipeline Engineer to join our team for a paid remote role, and we thought this would be a good place to reach specialists with experience across both 3D tools and simulation workflows, so we hope this is relevant here The work focuses on converting production-ready 3D…
Hi everyone! I finally finished my Lords of the Fallen project. Hope you like it! For more information: ArtStation - Lords of the Fallen - Pieta, Realtime [Fan Art], Hoscorton
I am the Maker/Creator of a new 90-minute theatrical production aiming for a 2026/2027 AMC release. We are officially in Phase 0—there are currently zero models built, and I am recruiting a core team to build this world from the ground up. The Pipeline: * Software: Maya Exclusive (No Blender/No AI). * Character…