I just had some major deja vu anyways I still think the key lies in how sparks are made because their trail can be effected by volocity. Maybe you can add a module that simulates the ribbon. spawning the star and duplicate 'ribbon' module they would spawn in the same location, the star with a slightly faster spawn time, or…
so i bought this addon for Blender to retopo marvelous designer cloth. it works quite well, still a pain to go through it, but the end result is what is required, ie a clean retopo'd verision of your dense triangualted cloth mesh failry cheap for personal use anyway https://www.youtube.com/watch?v=DgX0uwVjvKs it has a few…
Ha ! This point about pain tolerance is excellent. Oddly enough after a while this pain almost becomes something to look forward to, because it is synonym of learning something new. I'd go a little further by adding that it needs to be coupled with a good bullshit detector. What I mean by that is, an ability and a…
Hi There, We are currently developing what i will call the 'learning interface' basically it will allow you to know wich action will be triggered by your keyboard key based on the current modeling or UV editing context. As learning 1920+ actions available on a single key is not super easy. This interface will help you to…
I'll assume this is a fake article - but pretending it's true, the sad part isn't the cruelty to mammals, it's the killing of endangered fish. Most sharks are endangered, some are near extinction. Losing a few cats or dogs makes no difference to the planet, whereas losing an entire species of sharks is a criminal loss. Why…
I am trying to spawn multiple enemies to attack me. So far I have a MobileGameCrowdAgent spawning on its own but just moving forward and not doing anything. I know you use a GameCrowdDestination to spawn enemies but I cant get them to work. I have found a tutorial series from lexluthornumber1 but it is a bunch of cut and…
So, I'm trying to create this kind of motion blur effect on a lightsaber blade. I'm using a mesh for the actual blade and a ribbon particle with SpawnPerUnit module to spawn the ribbon when the blade moves. The ribbon gets spawned and seems to be just fine, but the material on the ribbon seems not to start when the ribbon…
The reason for the slanted turret rear was because (and i didn't realize this until recently) - the reference diagrams I was initially working from were from CANCLED prototypes of the Tiger I: I'm glad to see people object to the angle because now I'm forced to fix it ;) even though it will be a pain in the butt to do.…
To elaborate a bit further on the statement by Neox about the battery life span of the Companion. The 1h life span will only be true in worst case, max. power consumption scenario. You'll have to ride the device through rough waters to make it drain so much power. The average battery life span will probably be longer.…