As in the title, what is the best tutorial for you guys? I already have some knowledge about materials and other technical things like proper pbr values, etc. but sometimes I struggle a lot about copying the exact look of real surfaces. I know the best way is the practice and a lot of observing real stuff, but maybe there…
PLEASE HELP/leave crits. I've watched a few zbrush videos on drawing and the skull sculpting skulls. I figure getting the skull right would be much better than trying to just scuplt a face without a good foundation. Unfortunately, I don't have the time I'd like to commit to learning this and it's looking like a weekends…
Hi! Recently I decided to work inside of UE5 and play around with lumen. I mostly worked inside of UE4 before so it was good to look around what UE5 had to offer. I'm currently studying to get a better understanding of lighting. I build this scene with quixel megascans and the megascan tree package from the marketplace. I…
I see there are a lot of studios with relocation packages for senior positions, I have had a few jabs at overseas jobs and generally get told your work is good but we went with someone with more in house experience. I know there are costs that are involved with relocation it isn't cheap. The issue is the location I am…
I've been a 3D Artist, but this year, I aim to be a concept artist as well At the moment I am developing concepts for 2 separate projects. One inspired by Mauritius, the other by Nordic fantasy. All artworks are still WIP Mauritius inspired concept: Nordic inspired concept: I'm particular more invested into the last one.…
Studio: R16 Interactive Project: Tale's Edge Role: Technical Animator Type: Contract (hourly or day rate) with opportunity for full-time if deemed a good fit for both sides Location: Fully remote, global applicants accepted Rate: Competitive based on experience, engine understanding and location. Please share your…
Thanks a lot for your message, I found your perspective really interesting and it actually resonates a lot with my own thoughts. I didn’t mention it in my original post since I was mainly asking for portfolio feedback, but on the side of my current 3D work, I’m also building an indie game project with a friend I met…
Skills that pay the bills indeed. A recent screen leak from the test build of dota 2: Could be really fun to make some character art and lucrative to boot! The dota 2 art style is pretty incredible and modding it should certainly be something to look forward to. Note: This is only beta and things are subject to change…
Open for commissions. Illustrations/Animations of characters, objects and whole environments within various styles offered. Be it vector, pixel or handpainted art. You can find more information on my website: 2D!PIXX Website and the various art and social platforms linked on there. Have a nice day and stay creative :)