Hello polycount! Since I have not worked in a company that made triple aaa games before, I would like to ask you a question that I am curious about. What is the average time given to a weapon artist at game companies to model a weapon? Anyone have any information? Short question what is the average deadline? Thanks
We wanted to veer away from the traditional approach to this challenge so we are going with a concept in the likes of an Organic throne in a cave environment. source images and block out to follow
Going for a realistic floor tile for an old amazon style temple that has been around for a long time. Learned a lot from the last one tried to apply all of that knowledge to this sculpt. Let me know what you think, please comment and critique it as you see fit. And as always enjoy! Thank you for taking the time to look at…
nice faces, hows the philippines btw, i was born in manilla and shipped out to the states when i was 4, i would love to come back one day since i heard its a really beautiful country to go to, and visit the millions of cousins i have never met
3D Character Animator (Senior/Lead) As a 3D Character Animator at Vertexbee, you will spearhead the creation of high-fidelity, realistic character performances for an Unreal Engine 5 project. You’ll be part of a newly formed agile team of industry veterans that will push the boundaries of Unreal Engine to achieve artistic…