We are a small group of artists and game developers from around the world making the game we want to play! we are currently working on our third-person episodic action-adventure game. Story: In a far-off galaxy, Ash, a young and ambitious soldier, sets out on her first mission. But what seemed like a routine assignment…
Hello Fellows Im new here .I’m Anthony Im Illustrator and Concept artist open for new Projects would love to be on board on you’re vision . Could be a great fit . pls checkout my Portfolio. https://articoluminos.com/ Glad to connect with you My Discord : articoLuminos Cheers Anthony
Hi folks, Remedy is looking for a Senior Environment Artist, here's the info: Remedy Entertainment, the creator of Max Payne® and Alan Wake®, and one of the leading independent game studios in the world is now looking for a Senior Environment Artist. We are looking for a great artist who wants to create visually stunning…
Hi everyone. I'm starting a group of artists and animators to work on a machinima project using the UDK. The series is call "CrushTV" and it will follow a team as they compete in a televised game show battling it out with other teams. It will have PLENTY of action and some story when they are not fighting in the arena. For…
Hi, for the first time in my history when browsing artstation jobs section there are only 2 available positions for 3d artists. On LinkedIn same thing, hard to see 3d artist job positions. Am i the only one who noticed this? What is happening ?
3D Props & Weapons ArtistPortfolio: https://g-3l.artstation.com/Contact: DMs or gggl3d0@gmail.com Hi! I'm a 3D Props and Weapons Artist with over 8 years of experience creating game-ready assets for indie games, weapon mods, and various real-time projects. Skills: Hard Surface Modeling Texturing (Substance Suite) UV…
Hi! I have experience working on some AAA game titles as well as some mobile projects. I love to create cool detailed props and atmospheric environments as well as getting to know new CG stuff. My linkedin My Artstation gamewarming@gmail.com
Info post. I'm making CG cinematics from zero (except sfx/music that I'm using made by others)Software I prefer is Unreal Engine 5, Blender, Teya Conceptor and Davinci Resolve.Important thing is that I so skilled that I developed my own 3d software using c++ :)Here a some cinematics/videos in different genres, sci-fi short…
Hi my name is Sam Chester, I am a videogame artist specialising in character design and production. I have 10 years games industry experience with a tonne of published AAA titles across a wide variety of platforms. I have had various works published in international magazines and books, including Character Artist Volume 3…