So Max has been my go-to modelling application for the last 10 years but things really seem to be slowing down on that front. I am seeing a lot of other applications ahead of the curve in terms of tools and responsiveness. Right now I want to model some more complex geo such as vehicles and buildings which have insets on…
Hello polycounters, I have a couple of questions to anyone who can answer...preferably environment artists who have gone thru the same thing I am going thru right now. I'm just about ready with my portfolio and Im playing with layouts/fonts but am unsure if it is wise even putting my 2D work up to show. I have read on…
Substantial Games is a new Beijing games studio unleashing the potential of hardcore gaming on tablets. We are looking for a concept artist to join our team with the following traits and skills: Solid fundamentals an excellent understanding of anatomy, composition, lighting and color value. Versatile can…
Heya and happy holidays ! :D Fansub here, some of you might know me as the guy behind Quick Pipe or ADN Modeler Tools :) After a long and tedious (but awesome) year full of moar scripting and less art-ing (welp, consider both to be art-ing, but ya got the point) I've decided to kick off 2017 by creating more and more 3D…
I'm new to 3D stuff. I've been dribbling around with programs like 3Ds Max and PS, but nothing impressive has really come of my projects. I have a lot of ideas for models/animations that I'd like to do, but the fear of it not turning out how I want it, and the fear that it will take far longer than anticipated is what…
Howdy! I'm new here, i've been fairly active over the years on various websites and always lurked here but felt my work wasn't at a level that I was proud enough to show you guys. I'm very impressed with the amazing level of work here and its incredibly inspiring to see so many people at a great level in one place. My…
Hi, My name is James Tan. I am a programmer working with RoboBlitz and have had great success in developing my game for it. I am also an artist but I haven't had much time to work on the art assests while developing code at the same time. Unlike almost every other mod for RoboBlitz out there, mine is an actual working…
Hello Artists! My business partner and I have been working on a Multiverse themed Tabletop Roleplaying system called "Cosmic Cluster Saga" (Copyrighted). We are currently in the Beta phase of development with and have started commissioning artists to start drawing characters, races, bosses, ships and other pieces of art…
This is a project I'm working on. It is all my own code and art except for the vehicles (purchased on Turbosquid). I'm prototyping a multiplayer shooter. Right now this is my first map. It is all modeled from Bucharest, Romania because I just clicked it randomly and saw they had really cool architecture in the style I…
Hey guys, my first post. ive tried to search for my problem but it seems very unique and i cant find anyone who can fix it. I am attempting to create a basic auto rigger for a vehicle to use with udk. but im at the start. Im trying to create a joint at the center of a wheel, but when I use the code I have made, it spawns…