Streamline Studios is looking for talented developers to join our studio in Purmerend, (near Amsterdam) Netherlands. Having just finished work on the Ghost Recon 2 CG Cinematics and TV Commercial, we are ramping up for two high profile, next-gen game titles. We are looking for talent for either onsite or offsite staff to…
Apply Here! Summary Telltale Games is looking for a Lighting Artist with at least three years of professional experience to work with our award-winning art team. Please apply if you have both a strong artistic eye for lighting and color theory, in addition to the technical chops, in order to Identify and solve whatever…
Your kidding right? So there just happens to be Aliens who look like earth turtles, and act like earth teenagers and then you claim I laugh, HA! At that claim. You think somehow aliens is a more realistic concept than earth mutated turtles. While we have never had proof of Aliens, we have made glow in the dark cats,…
All caluclation, comparisons must be done in the same 'space'. I.e. camera space is the view of your rendered world from the camera perspective, light space is the view from a single light source etc. It is better to use a single space and transform all other data from their original space to this common space. Most modern…
Sounded like a really passionate guy, can't help but admire that. Denied being the parent of his first daughter, raised on welfare in her early life by the mother. He was already a millionaire. Put up for adoption, raised by an uneducated mother and father of very meager means. Lucky to get a good family. They were middle…
Hi guys. I spent some time to progress in the project, so i created my trim sheet and modelled some of my assets, to just put them into UE and see how it will look like. I probably will only focus on the church area with the cameras and the lighting leading the eye to the pedestal. This is how far i got. It’s not lined up…
We had a huge press conference here today with members of the parliament etc. Pretty amazing. So for you Polycounters this means, APPLY APPLY APPLY APPLY We won't stop hiring for a looooooong time Here's the official statement: [ QUOTE ] We expect to double in size and solidify Montreals position as a world-leading…
For past 2 months i heavily worked on dynamic destruction, i must say that it was fun doing that but its time to move on :) here what i got so far https://www.youtube.com/watch?v=7oL3PQVfWzQ And also here is my experience from using APEX and UDK What i tried and failed to destroy in UDK Can't destroy trees in UDK i tried…
Raw Vengeance Games is looking for an artist who is available in the upcoming week(s) to work on following items: Munchie: https://i.gyazo.com/1ab25bb08da03d37938ea3e23a91de49.png Cat: https://i.gyazo.com/6c1ee636de73aae0448dfd77eb251cff.png Outfit 1: https://i.gyazo.com/b736c0ace81ddcd97d4df249f68d3b12.png (without…
I didn't go too much into details (for example metal wearing, scratches etc) because I will actually bring those up when texturing. Now you must be wondeing why the hell are those shooulderpads crossing like that. Well, actually if you can see the models right side is cloth/leathery armor and the left side a bit more…