Is it me or have they really stepped their game up for the new season? I've really enjoyed all 4 episodes so far. I think if I ever jump over the pond I'd want to try and get in on the audience action.
This is a WIP model of an alien horse creature. I started with a low poly sculpt and built topology around the sculpt. I don’t do retopology often so I would appreciate honest feedback on aspects such as the edge loops. I would greatly benefit from it. Since I was using a mirror modifier I only saw that my model had 7k…
Hi everyone! This is my very first blog post about the project I started recently that I called Ancient Ruins. I want to set the entrance of a millenary temple into a tropical environment, located in a jungle in a realistic look. The goal is to work on modularity and the smooth integration of human structures into natural…
@Necrodark So after a lot of experimenting and test bakes, this is what I came up with. It's probably not the best way to do things, but it's the best I could come up with from my very limited experience lighting in Unreal. . . First off this guy has a great volumetric fog presentation if you haven't seen it…
That's a nice point to bring up, TeeJay! I hope I'll be able to help you out a bit. In fact I've been giving a talk on motivation for artists lately and afterwards a few people wrote me that they get really discouraged looking at other peoples work and that seemed like the point I didn't cover at all. And I was sort of…
My name is Joseph Taskis and I am studying BA honours: Games Art at the University of Hertfordshire. I have been tasked with finding a team and make a games trailer. The important parts of the brief are below: [FONT="]Brief:[/FONT][FONT="] Production of a 1.10-3min Short Real Time Game Trailer, Cinematic or Fly…
Hi. Please submit your final entry in the following manner: "In game" shot - at any of the following sizes, no antialiasing, no texture filtering: - 320 x 480 - 480 x 272 - 256
Play it now! About a year ago someone at EA got the crazy idea to take the social turned-based RPG they were making, Dragon Age Legends, and get an indie developer to remix it as a fast-paced brawler. They came to me and, being a big Dragon Age fan, of course I said yes :) After nearly a year of working & waiting it's…