Hello here! I always loved doing 3D art when I was a teenager but then I went to university to learn about brain research and I did not do much 3d modelling for 8-10 years! Two years ago I left research, started a part time job as a data analyst and start working on my own video game in the remaining time. Here a…
I represent an upcoming indie dev team called "Golden Tribe Games", and we are currently looking for a 3D modeler to join our team in creating a top-down 3D RPG for the Wii U and Steam. The style of characters we are looking for here is something like the brunette here:…
Freelance Illustrator/cartoonist for Educational Games A small educational game start up in LA is looking for a Illustrator or Cartoonist to create excellent 2d assets. The position has potential to become a full time job. Responsibilities Create concept drawings through final asset that are appropriate for the project …
This will be my first 3d attempt in a long time... So I will be posting progress shots in this thread.. yay. [update]blahblahblah edit all this crap.. New screengrabs Sorry for the immense pixel pollution, I just wanted lots of angles to view. Using pior's totally cool depth of field thing. It gets a little annoying since…
Hi polycount community, I'm just sharing this project that I'v been working in my spare time, this time trying something more cartoonish, definitely enjoyed the process and learned a lot from it as well :smiley: . Hope you guys like it and please feel free to leave any comment. have a great day, cheers!…
Hello people I v been working on a cartoonish tree for a project. I v followed this tutorial http://i.imgur.com/laoaSFM.jpg but I don't understand the last part : What do I do of my EXR lightmap files once its colorized? Do I use it as a diffuse? Or can I import it back to unity has a lightmap? I d like to emulate the…