Hey Everyone this will be my first competition so I hope you all like what I've got to compete with. As for my submission I will be using a custom character that I made. I had a Technical Animator rig it, he has done an amazing job so a special thanks to Alastair Richardson. Good Luck Everybody!
UPDATE: Focusing on other practice right now so I won't continue, was fun to work on though and love the other entries! Hey there! I haven't done much 3D character animation but thought this would be the perfect time to jump in, should be fun! I will be using the Peace rig by vinchau95 which can be found here.
Hello! Just a placeholder for now, but I'm intending to enter :) I'll be streaming my progress on Twitch. I don't have a set schedule, so please follow if you'd like to know when I'm live! https://www.twitch.tv/asphaltonline LATEST: Run is mostly done - trying to get the Ultimate finished in time!…
Hi y'all! I decided on doing another skin design and illustration on top of my DarkStar Aurelion Sol that I'm working on. This time I'm going to try and get something done for Kindred! I hope you will like the end result and I welcome critique and suggestions! Here's my moodboard to start things off:
Hi there. First of all.. I'm french, so excuse me if I make mistakes speaking english.. I do my best though ^^ This is my very first try with procreate on ipad pro. I'm usually only using pencils, or watercolor. (as you can see.. https://www.instagram.com/powisp/ ) (I'm quite impressed by the potential of the tool) So this…
Hey all, throwing some ideas out here to see what the crowd thinks. I've been messing around with the theme of petrified wood, and here's what I've got so far. Pretty rough sketch; concept art is an improvement area for me. Critique and suggestions are welcomed, of course. Let me know what you think. Thanks! Some reference…
Okay so I really like Janna's lore, as I feel an emotional connection to the whole idea of rising up and leaving behind the dark and thick smog of your previous life... becoming free. I'm going to do a sort of old-world art nouveau artwork. EDIT: I'm gonna add a middle transition thingy. Hope I finish in time! CURRENT…
"Is it possible to transfer a Maya (or Blender) rig directly into Unreal using FBX and keep the weighting?" That's kindof my point : by tackling a tiny portion first and taking it all the way down to the finish line (instead of doing a full character), you'll force yourself to run into this kind of question earlier than…
In light of the recent contest deadline being extended, I figure I may as well try and find one or two more shots in additions to the ones I already have, probably with some different lighting colours/feeling as well.
As a self imposed rule, I don't usually recommend free youtube tutes for anyone too learn from but it appears, especially over recent months a few content providers have up'd their game and made or suggested particular informative channels to follow so here's my tip for Maya instruction material, that's assuming you're…