Anything below the line is the original first post. I am just placing an image here to update the preview thumbnail. ______________________________________________________________________________________________________________________ My latest environment is going to be the courtyard of the Assassin's Headquarters in…
Guns are probably the most done subject matter by a country mile but that's no bad thing with the AK and M16/M4 dominating the show from what I've seen. After resisting for ages that urge that just wouldn't go away for me, I had to create a weapon. So here's my exotic AK variant: A bit out it: I used nDo to bash in all the…
This looks like a fun project! I'd agree that the blockout needs some more work before you progress. This seems to be very obvious, but I don't know why the character would be in there otherwise. So just in case: Not knowing anything else about the piece, the scale seems way off, even if we assume the character stands for…
Hello all. I’m a game designer mainly based around the utilization of Unreal Engine. I am not only a game designer specifically working on 3D games but I’ve been designing a Dragon Ball MUGEN game for approximately 2 years alongside my development team. We are sprite artists, UI designers, game designers and animators…
3D fanart character timelapse. Original concept design by Oussama Agazzoum. Here the link to the original concept: https://www.artstation.com/artwork/0OQoe Software used: Modeling: Blender and Zbrush Texturing: (still thinking if using Substance Painter or 3D-Coat). I'm planning to re work the feets so I can add proper…
So, it sounds to me like you are asking the wrong questions. Is the fact that your workflow is slow the only reason you're stuck in a dead end job? I'm gonna go out on a limb and see if I can sense what you're really looking for. Because it feels like you put so much on the line on whether you will succeed on making the…
ive experienced depression before and yeah, it's definately no fun. as an earlier poster wrote, nutrition and excersise is a big but often overlooked thing. it helped me loads. and i dunno if this applies to you but i found that it helps to not constantly beat yourself up for things like missed opportunities,…
Funny to see Dromed pics posted here at polycount. The mission is looking good so far Marshall. I do think you need more lighting though that actually casts shadows and shines on stuff more, that adds alot of depth and contrast which seems to be missing in those screenies IMO. A little info for those not too familiar with…
seforin thx alot :-) ... i belive i posted wire frame or you asking mapping wire frame ? i really don't know :/ about the glow map i really was thinking about it, but there is no point i gues i don't have any acces to put this character to any dicent engine so i decided that i will just stay on bais maps :/ aniceto ye i…