To elaborate, this is not the ankle twist bug, when using FK/IK sliders in CAT, but it happens by just hitting the Animation Mode Button in CAT. In set up Mode: Set up mode Animation Mode: animation mode So if anyone has a solution to this error, i would be eternally grateful. Thanks Scott
I've created a character with a leather hood made of scraps stitched together. I want to use Substance Painter to add the stitches, but I'm running into problems. I painted the stitches as Height detail on a new layer, but the new height detail I paint is blending with all of the existing height detail beneath it. What I…
I've been lurking around polycount for a some time now and while I am still a student I figure it'd be a good idea to post some of my work to get feedback and critiques to up my game before graduation. One of my current WIP's is a game environment based on Disney's TRON franchise. So here we go: Flynn's Arcade: The current…
The December update to the UDK has brought us Epic's latest engine updates as always, but this time it's including support for iOS and the entire code and content for their Epic Citadel game and an additional castle map for it. The entire update focuses on the mobile support as you might imagine, but there is more updates…
Hi guys, I'm baking a lot of stuff in marmoset using python api, however today I've found that when I set baker.multipleTextureSets = True Marmoset found 0 texture sets in my model: baker.getTextureSetCount() retrns 0. Model is ok and have materials properly set: if I select baker in scene tree view by hand it refreshes…
Orginally Brice made that BRDF shader for Maya as seen in http://boards.polycount.net/showflat.php?Cat=0&Number=238350 and http://www.mentalwarp.com/~brice/shader.php after making the max port initially, I broke away from his codebase quite a bit, to make it easier to add/change things, and of course stuff that is more…
Hi there, this is the first beta-release, so there may still be a lot of bugs, limitations and only a basic amount of features ;) But since it allows you to place at least existing objects with the tools of maya, it may be useful to some of you, so we release a first version. I created this thread so we have a clean spot…
hrmm... what is this supposed to be? if you're looking for angry babies if this is a caricature I don't know what an Angry Id Man is... note: the expression is going to come from his eyes and his furrowed brow... now he doesn't look angry... he looks crazy and... like his eyes are going to roll out of his head. the shape…
The critique was mostly positive, he got more nit-picky then usual which is a good sign ^_^ He did not mention much about the coloring, but I will be sure to try to sharpen it up and get rid of the softness. And as for the shape loss, I completely agree. I was in Orthographic mode for most of the modeling, that killed a…