[ QUOTE ] With max you can set up a backburner server locally on your machine. Once the job is sent to the "server" it will free you up to go back and work on max. [/ QUOTE ] Yeah that was really just a side note, and like you said; if someone had the money they could just set up a bitch box for baking. It was just a…
pay bands would be cool like in local government in the uk, but they would be operated per company, not nationally. So if you started as a junior artist you would be on pay scale 1 until you merited a promotion to pay scale 2. This way everyone would be aware of what was being paid to their workmates. Somehow though a lot…
Advanced Painter for me as well. I use it on almost all my high res things that require bolts and other pieces that I can't do with distribution along splines or other things. You can also create splines or paths from the said objects loops or edges and converting that to a shape. Taking said bolt and using that new spline…
For each horizontal edge loop on this torso I have created a curve. I add the curves to a MASH network, then instance some leaf shape mesh along it, like so: I would like to adjust the roll amount for each specific curve, but it seems that I can only roll the meshes by adjusting the parent. Does anybody know, is there a…
Second project was the German Stielhandgranate m24 ( link to project here ) In this one I tried to have two models that use the same texture maps, the Anti Tank and standard version of the grenade. In the Anti tank version the grenade heads are clones of the main one in the center and share the same identical UV space, so…
A vertex coordinate is a mathutils.Vector object. You can rotate a Vector object by multiplying it by either a mathutils.Matrix or mathutils.Quaternion, in this order: rotatedVertex1 = myQuaternion * vertex.co # Using a Quaternion, or... This will rotate the vertex around its origin. Edited for clarity: if the vertex…
In all honesty, the Bay Area has some great studios which can do wonders for your career if you manage to get some shipped titles on your portfolio. That being said, game studios generally underpay in comparison to other industries (tech, visualization, etc.). If you can carve out a good salary in the Bay Area or CA in…
This here will be my final submission for this project! I am still working on the overall environment though and I have a WIP thread going if your interested in what the center of the room looks like! I really hope you all like! I went for a more clean, colorful and vibrant take for this scene. I spent a lot of attention…
yep. although that's where you lose money. Advanced skills take time to train and take trainers, who could otherwise work on your production. Try selling this to your money counting boss - unless there's a strong need to hire new grads. Then this could be a good way to keep your HR's inbox filled - but with an economy like…
Maybe not the answer you're looking for, but depthy is open source and looks like you can run it locally. The "easy" way would involve two renders of a 3d scene: beauty and depth. From hand-painted images, I'd suggest keeping a lot of masks as you work. Start with flat fills to represent depth layers and paint in…