Hey guys, I'm currently re-doing all the previous animations for the hunter character in the Duck Hunting game that ElysiumGX and I are working on. The model was created by Will (ElysiumGX). My animation skills are very rusty, so anyone with experience doing character animations i'd welcome to help Walk Cycle Test1…
Hi! I am looking for an artist that is familiar with working in this particular style. Hard to describe exactly, but like Dan Paladin's style. The primary task would be to create multi-layered background and stage art for a super smash bros style arena combat game. Animation skills in this style would be awesome as well.…
*(Requires Students that are still studying, or graduated after July 2016) Introduction & Background: Darkroom Interactive is an independent development team based in Dundee. We’re a small team, competing in the Tranzfuser 2018 accelerator competition, with the aspiration to gain further development support at the…
i have a SCAR-L model which i've learnt to make from Digital Tutors,and i can successfully import it into UE4,but i want to do more with it,but i don't know how. basically i want to 1.Model a gun and texture it in Blender. 2.Make shooting animations for it and make reloading animations for it.(i dont know how or where to…
Might as well bite the bullet and post my new reel and new-ish site. I present to you, my website. www.StefanLipsius.com Here's the reel [vv]46335287[/vv] and in quicktime format for frame by frame. http://dl.dropbox.com/u/14662692/Career/Stefan_Lipsius_Demo_Reel_July_2012.mov The red creature and the female are rigs from…
Would like to share that studio I'm working in has started hiring Here's list of positions: - Technical Game Director (developer to lead the dev team) - Lead Game Producer (general producer / manager) - Unreal Engine 5 Client Side Developers (c++ devs with UE experience) - Rust Developers (rust system engineers) -…
@zylan Determining if a high poly mesh is acceptable really boils down to how closely the shapes in the model match the shapes in the references and whether or not the topology subdivides cleanly, without generating any noticeable smoothing artifacts or other surface quality issues. If the shapes and surface quality checks…
Unvanquished is a free, open-source FPS game with RTS elements, facing off technologically advanced humans against monstrous aliens. Players can choose either team, and must maintain a base while attempting to destroy enemy base structures. Humans rely on a broad variety of weapons and futuristic equipment, while aliens…
Hi guys i'm the producer of two shorts for my final Master degree projects for Northern Media School (Sheffield). I'm looking for animators to help on both. In the first one named " The idiocrat" (3d aiming for realism, approx 6 minutes) we need a few animators and rendering experts. The second project is much easier and…
Hello my name is a Jack and I am trying to assemble a team to create a high-res 2D openworld RPG with lots of lore, magic, strategic monster-fighting, and plenty of choice for the player. So far my team consists of a music designer and two very talented writers who have already set out to work on a concept document (with…