I’ve been working on a survival map for Left 4 Dead 2. It’s another Star Wars themed location, Echo Base on Hoth. Placed during the invasion of the Empire and the Rebels evacuation. I think this is a perfect survival scenario. It fits the similar themes and action of classic last hold out stands such as the battle of the…
I’ve been working on a survival map for Left 4 Dead 2. It’s another Star Wars themed location, Petranaki Arena on Geonosis . Placed right after the scene at the end of Attack of the clones. I think this is a good survival scenario. It fits the similar themes and action of classic last hold out stands such as the battle of…
Renders of various personal work and group projects I have been involved in. Programs used: 3ds Max, Zbrush, Photoshop, Crazy Bump, 3Point Shader, UDK. Star Wars 4 Man Group Project Star Wars 4 Man Group Project Star Wars 4 Man Group Project Alice in Wonderland 10 Man Group Project Alice in Wonderland 10 Man Group Project…
This is my first skin that I have created. I have created this for the Counter Strike: Global Offensive Weapon finish competition. My inspiration for the design was the Star Trek phaser, hence the name. Throughout the Star Trek franchise, the blast from the phaser has changed from blue to orange to red. This inspired my…
I'm studying 3D at university at the moment and have a project to model an interior scene from film or TV. I've decided to do the bridge from Star Trek the Next Generation (Picard era): While researching source images for this, I came upon this handy floor-plan image of the set: So I stuck that on an image plane in Maya…
Hey guys, So I'm a relatively new member here and I wanted to get some opinions on this project I've been working on. I am loosely modeling the ship from the anime series "Outlaw Star" (It's oldish.) I've gotten up to a point were i'm making minor adjustments and I thought community input would help move this project in a…
The issues you are seeing are rather from internal triangulation than anything else. I mean you have a few different mesh resolutions clashing here, there is only so much you can do. The position where the loops join make sense but its too many 5 star poles in the same spot. Would have to play with it on a computer to…