Below are a couple of wallpaper versions made to represent my 360° art collection. I'd very much like to get some feedback on the actual 360° artworks / VR Backgrounds / 360° videos You can find the Interactive 360° gallery here on my #Artstation https://natural_warp.artstation.com/ a playlist of 360° videos on my youtube…
Hello! It's been a while but I'm pleased to be able to share our Rookies entry of this project now that it's been pretty much wrapped up and submitted (for now!) https://www.therookies.co/entries/36367 Here's also a direct link to the final trailer we produced for the project. https://www.youtube.com/watch?v=Mbw0ZORugIE We…
Hey everyone, Just wrapped up this high-poly mechanoid sculpt — around 28 million tris and 462 bones. Main concept: The Mechanid Suit is an advanced fusion-tech combat system wielded by alien warriors during their invasion of Earth. It represents the aliens’ drive to merge their fusion technology with human engineering,…
That was a weird title!? now here's the Question. I have a really detailed model made in another app using the oldskool hardsurfacing method (adding edge loops closer to an edge to make it harder). I have laid out the uv's and now I want to further detail the piece in Zbrush. Like adding scratches but noooo colour, thats…
Studio: R16 Interactive Project: Tale's Edge Role: Technical Animator Type: Contract (hourly or day rate) with opportunity for full-time if deemed a good fit for both sides Location: Fully remote, global applicants accepted Rate: Competitive based on experience, engine understanding and location. Please share your…
To everyone who applied for our role, thank you! We’ve officially wrapped up interviews and found someone we’re excited to move forward with, but we want to pause for a moment to acknowledge you. It means so much that you took the time to share your work, your story, and your interest in what we’re building. We saw so much…
Hey Zombard Interesting colors. What's with the french and their pretty color schemes? :) The only thing is it would be nice to have more warm/cool play in between the lit/unlit sides. It doesn't have to be bold, just a touch of grey might do the job. If it's your first portrait, I'd suggest to find some reference to help…
Hey Sahib, Don't know if you're still looking for any crits, but I have a quick suggestion for you that I think might really help your leg wraps. I was looking at them and I noticed that the bandages are very horizontal and perfect, and the fact that your shins and calves are made with 5 sides, the horizontal painting…
Hi guys, trying to wrap my head around UVs and how they affect performance in-engine. Is the performance cost of the UV map the same whether islands are packed into one tile, or split across adjacent tiles? I am assuming that since there are the same amount of islands in either case, the rendering hit is the same. For…
To everyone who applied for our Animator role, thank you! We’ve officially wrapped up interviews and found someone we’re excited to move forward with, but we want to pause for a moment to acknowledge you. It means so much that you took the time to share your work, your story, and your interest in what we’re building. We…