This must be the shortest time between updates ever! Been toying with lighting and trying to get some more atmosphere into the scene. Thanks everyone for all your comments :) . @BlvdNights: Thanks, I plan on fixing the texture when I do the next polish pass. @Monster: 1) Call me crazy but that's kind of what I was going…
Did some research after hearing the term the other day it actually kinda makes sense to have a sub genre of whats considered cyber punk. Steam punk a subset of cyber punk is design in relation to the Victorian age having robust boilers and steam engines to power mechanics. Where as diesel punk refers to design and…
Thanks for the responses guys :) Unfortunately my home PC has broken and wont turn on. A friend is going to start looking at it today to see if it is fixable but I am having to use the boyfriends PC at the moment which is very limited. I also don't have access to my project files yet. This has put me very behind but I am…
Hello! My friends and I have just begun working on our next game and I thought I would share with you what I'm making for it. We have only just begun prototyping so everything could definitely end up changing. The game is a first person shooter which we are calling (at least for the time being) "Killing Dracula". The plot…
Hi ! I'm Zombard and this is the first time I post on a forum or in a contest, I will do my favorite skin of the game : Haunted Zyra Here is how I see my entry : I would like to do something else than a dark, night subject, my idea is to set the scene in a dusky daylight of autumn, as if it was also dangerous to encounter…
Those are some enormous wheels you're referencing! The scale man helps, but your model shouldn't need one to determine the proportions - particularly as you have elements like doors and windows and ladders. On that note the ceiling also appears way too high to me, it's almost (or over) 3 times as tall as your reference…
Hey, is it solipsistic in here, or is it just me? I agree with a lot of people here; aesthetic is more important than having the most realistic graphics. And aesthetic is only a small part of why I truly enjoy a game. In fact, I've only played four games all the way through (the main story) in recent years. Journey,…
Have to update with a new post :) Journal Update 2: Big Update! Been pretty busy lately, I put pause on sculpting to take an in-depth look at working with environments. I've been playing around with NDO and CGTextures to see what creating a modular environment would be like. I didn't take working with power of 2 sizes or…
[ QUOTE ] Don't care for that bench. It looks soft like a pillow and not hard/carved like stone. Get REAL serious with your skull. Never halfass a Warhammer skull. This screenshot is the same area, mostly. http://mythicmktg.fileburst.com/war/us/media/images/screenshots/013008_SS14.jpg OH NO Kurtis beat me to it. Anyway,…
Hello. So I've created a Victorian style house in Maya 2016 using modular pieces. My goal is to use these same pieces to make multiple, unique buildings. Currently, everything in my scene has its own unique 0-1 UV sheet. Everything is UV'd correctly to fit its own 0-1 sheet. (link to screenshot of my scene)…