Hi everyone, does anyone here know why this could happen? When I texturing in Substance Painter everything is fine, but when I export PBR to Blender, why does this happen? The seam is ruining the shading. But in substance everything is fine. This is the Substance Painter setting when I want to export to Blender.
Hi guys, A Couple of friends and I just finished a plugin that allows you to connect Substance Painter with your 3D modeling software so you can transfer your and update your textures with a single click. It currently works with eight renderers and five 3D modeling softwares. We just released the official 1.0 after a beta…
Hi guys! Sorry it's been such a long time sinse I posted anything, but I've ben busy. As some of you know, the GF came back from Kuwait. We did a relationship upgrade from BF & GF to Husband and Wife. We then started packing to move to the Great Northwest from Indiana. We finally made it here after a disatorous start. We…
max users, has anyone else encountered these and willing to spread some knowledge: - numerical entries in status line or transform floater get either rounded down or set back to zero. i'm not aware that i changed something within the preferences but it's a new annoying behaviour. this happens regardless of scene scale,…
Hi everyone, We’re looking for freelance 2D traditional animators to help with tie-down and cleanup work on an active game project currently in production. The work will be paid at a flat rate per frame. We’re looking for artists who are comfortable working in a traditional 2D animation pipeline and can match an…
I just wanted to post another update. I think this is the final scene that I like. I brightened all the colors, added variations in the trees, and tried to use somewhat of a color palette to make my decisions. The fence was changed from before to this nicer more "What you would think a fence would look like" kind of look.…
Hi everyone, We're currently building a pool of 3D Environment artists for an upcoming project and ongoing work after that. If you're looking for a stable, long-term studio to collaborate with, this could be a great fit. Rates are negotiable based on experience and quality of work. Rates are negotiable based on experience…