Hi guys,
A Couple of friends and I just finished a plugin that allows you to
connect Substance Painter with your 3D modeling software so you can
transfer your and update your textures with a single click. It currently works with eight renderers and five 3D modeling softwares.
We just released the official 1.0 after a beta that started last November, and added most of the features that artists and users provided as feedback.
Here's a video of the main features:
https://www.youtube.com/watch?v=ktLgR6QCPJE
There's more detailed information in the
download page 3D Modeling Software supported- Maya
- Modo
- Blender
- Houdini
- 3DS Max
Renderes Supported- Redshift
- Arnold
- Vray
- Renderman
- Corona
- Cycles
- Evee
- Modo Renderer (with Standard material, Unity Material and UE Material)
Workflow Features Supported- UDIMs
- Packed Textures
- Opacity and Emissive maps
- Bit depth configuration
- up to 8k resolution file exports
Thanks for checking it out!
Replies
yes it works with Maya LT
Hi guys finally added Marmoset Toolbag to the list of softwares compatible with my live link, and this version also enables mesh export and material auto assignment
Here is a video showing the process
https://www.youtube.com/watch?v=XfHSWrniCtw&t=3s
You can find the plugin here
https://gumroad.com/products/fTRFN/edit